Legacy of the Void is the third and final expansion to StarCraft II, brought to you by Blizzard who decided to end the five-year cycle. The first instalment, StarCraft II: Wings of Liberty, was released in 2010 and has grown in popularity ever since. The third instalment is going to include events and teases from the previous two expansions, leading players into the last climactic showdown. This expansion is going to continue the multiplayer series and include new and interesting co-op modes for players that would rather fight AI than real opponents. Those of you who have been investing in StarCraft II since the beginning, will not be disappointed with the final expansion.
You will find that Legacy of the Void has you jumping straight into story mode and does not waste any time holding back on the action. As the Zerg have taken over the Auir home world, the Protoss are being led by Artanis. Any and all allies and resources must be gathered to prepare for the showdown with Amon, the Xel’Naga dark god who is set on eradicating all life within his twisted plans of ‘purifying’ the universe to start over. A massive Protoss starship is the location of the Spear of Adun, where the operations take place. There’s a sort of a non-structural format that allows players to progress through campaign missions, similar to the previous two expansions.
By reaching the bonus objectives available in each mission, you are awarded with Solarite, a valuable resource used to upgrade the Spear of Adun. It also unlocks additional powers that can be used for gaining tactical advantages during missions. For players who enjoy a more casual and stress-free gameplay, the Solarite can be diverted to the auxiliary systems, increasing the resources that you begin each mission with, or it can lower the required time for constructing new buildings. This allocation system is not extremely in-depth, but it adds an interesting feature to the campaign.
The missions feel very engaging in both environmental and combat aspects, as would be expected from Blizzard. The puzzles are even more fun when playing in the casual difficulty mode. You will also unlock various units when completing missions that allow you to customize the three variations of the Protoss factions that are also under your command. Each of these allows you to use various strategies.
There is one major complaint – the campaign story does not really go into detail explaining where Amon actually came from, why the Protoss even care about regaining Auir and getting rid of Amon permanently. Although, this is not really the fault of Blizzard, as the majority of those playing the third expansion has likely already completed the previous two. There is still a chance of being confused even after playing the other two expansions due to the confusing and complex nature of StarCraft II in general.
In the end, we found that Legacy of the Void actually felt more like a start of something new instead of the ending of a story that originated in 2010. The story campaign did a great job with bringing all the main plots to an end and even leaving a door slightly open for possible additional adventures. However, we are sure that this is not the end of StarCraft. If you are new to the StarCraft II world, this is probably not the best place to start, but to those who have been around for a while and who are looking for fun new challenges, we recommend giving it a try.